Hai people this a very good dos game
4d prince of persia
4d prince of persia walkthrough
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Hai people this a very good dos game
THE HISTORY
4 d prince of
This could be the only 4d prince of persia walk through but just before knowing about the walk through of levels just know the history,some basic controls and all the things available in 4d prince of Persia THE VIDEOS posted below are fastened to reduce your precious time PLEASE VIEW ALL TOPICS
I also advice please donot copy this information to another website and lead me into a miserable condition (that’s all ENJOY!!!)
As computers became popular, games at the begining were so enjoyable at olden (golden) days. gamers started increasing day by day.well DOS games like star wars, bomber man etc,were evolving at that stage Jordan Mechner baffled every one with karateka the game with numerous brain twisting puzzles ,well then what about prince of persia the next release ? it made the gamers to go mad in gaming finally
many were able to complete it ,but then came the 4D Prince of Persia which was toughest game ever and even still.
4D Prince of Persia is an unofficial version ( just a fanmade game made by Terebilov K.A. in 1994)of Jordan Mechner's classic action & adventure that starts off the same as the original version but will have even action design
and even more tougher enemies in the later stages. Prince of Persia was a smash hit when it was released in 1990, and is today still regarded as one of the best games ever made. The combination of
fluid, lifelike animations, great Arabian-Night storyline, and devious physical traps and puzzles made it a revolutionary game for the time, and very challenging even to expert gamers. The tortuous difficulty
level of this fanmade version makes it a perfect game for those who finished the original game and are looking for a real challenge to save the princess
THE VIDEO SECTION
how to walk
WALKING
# To walk press shift + direction you want to walk SHIFT is used for walking, and each step equals to one tap of the LEFT or RIGHT. You can use this to clear unsure areas (broken slabs, spikes, pits) where Prince will take a step, then suddenly put his leg in, as if he's unsure whether to step on it or not (i.e. Try stepping of a ledge.) This only happens once, as a warning. Do it again and Prince goes
"Okay, if you say so." and walks like normal
how to jump
JUMPING
# To jump, you have to press both UP and the direction you want to jump to simultaneously.
# To do an extended jump, begin with a running start. Your character will jump at the last moment, so when you are about 1 slab away from the ledge, while still holding the run button, press up. This will come in very handy to clear
long distances.Note that you need at least 3 steps to run and jump - or else you'll just run off the ledge.
how to climb
CLIMBING
# To climb, you have to be near a ledge that has another ledge on top of it. You can also join SHIFT after a jump/running jump to hang on to a nearby ledge.
# When you are near a ledge, hold the UP button. Tapping it will make Prince touch the edge of the ledge while holding it will make Prince climb it. You don't have to align yourself perfectly to the ledge to climb it, Prince isn't that stupid.
All you have to do is to go close to it, and Prince will align himself when you press UP. You can hang on to a ledge by holding SHIFT. The amount of time you hang on to the ledge is entirely up to you, as it depends on how long the SHIFT button is held, provided you are motionless.
But, if you are hanging and swinging, then Prince can only hang on for a certain period of time before he falls you can only survive a 2-storey drop, which will eat a single bullet of your life bar. A 3-storey drop will kill you instantly
how to attack
ATTACKING
Prince automatically draws his sword and goes in a one-on-one fight with the guard.
During this mode, normal moves are no longer present. The moves are :
UP button.......... Prince guards against an attack. Anticipate when your opponent will strike. When he does,block, and follow up with a strike of your own. Every block will push you back by a bit.
DOWN button........ Prince puts his sword back in his scabbard, and while doing so, reverts back to Neutral mode. If a guard strikes you , it's curtains. Use this to run away from fights, but only if you are at a safe distance.
TRY COMPLETING THE GAME WITHIN THE TIME
tips
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SHIFT is used to pick up a stuff
Sword......... Your only friend here in this creepy dungeon. There are no other weapons available.
First appearance: Only Level 1.
Found in: Many other levels
Classification: Best friend, life-saver
Healing Potion........ Heals your life by one bullet. Looks like a gourd.
First appearance: Level 1
Found in: Throughout the entire game
Classification: Friendly
Evil Potion........ Eats one life bar if drank. To differentiate between a Healing Potion and a Evil Potion,
look at the bubbles. Healing Potions have RED bubbles, while Evil Potions have BLUE.
For all of you who still play this game on black-and-white monitors, you're going to have
to guess. There is a slight difference in bubbles, but I'm not sure which one is which.
First appearance: Level 2
Found in: Level 2, Level 8
Classification: Evil stuff
Life Extension Potion....... Extends your life by one bullet, while healing any other injuries. Comes in a vase
instead of a gourd-shaped goblet.
First appearance: Level 2
Found in: Level 2, Level 3, Level 4, Level 5, Level 7, Level 9, Level 11.
Classification: Friendly
Reversal Potion....... Turns the whole screen upside down. Controls remain the same, it's only the point of view
that changes. Also comes in a vase like a Life Extension Potion. To differentiate between
these, again, look at the bubbles. LEPs have RED bubbles, and other potions in vases have GREEN.
To set the screen back, you have to find and drink another Reversal Potion.
First appearance: Level 9
Found in: Level 9
Classification: Joke
Landing Buffer Potion....... Will buffer your landing when taken. A strange song will linger about, and when you jump,
you will float down to the ground, in which case you can jump down from a ridiculous
height and survive. The song lasts as long as the effect, so if the song disappears,
the buffering does too, and you'll plummet to the ground like a rock.
First appearance: Level 7
Found in: Level 7
Classification: Required to finish the level. Well, not really, but it saves you
one life bullet!
Gate-opening switch........... Used to open a gate barring an area.Just step on 'em and they'll work. As for the level door, to enter,
press hop while in front of it - provided the door is open, of course.The gate will remain open
for a certain period of
time before closing. Once the time finishes, the gate will start to close, bit by bit.
The gate will remain open as long as the switch is continuously held.
(i.e. you make a slab drop on it, kill a guard on it)
First appearance: Level 1
Found in: Throughout the entire game
Classification: Switch
Gate-closing switch........... A trap used to shut a gate down before its time expires. The gate shuts down instantly
with a THWACK! You may get trapped, but this device mainly wastes time, as the gate
you have opened suddenly closes, and you have to press the gate-opening switch again.
This device cannot work if it is held down. If the trap is held down, by something,
and when you open the gate, nothing happens, so the gate can no longer close instantly.
First appearance: Level 1
Found in: Throughout the entire game
Classification: Trap
Level switch........ The switch which opens the door to the next level. Often put in awkward and hard-to-reach
places, you normally have to get past some obstacles to hit the switch. Once activated, the
door will remain open, waiting for you to step in.
First appearance: Level 1
Found in: Every level has one of these
Classification: Switch
Loose slabs......... These slabs can be anywhere. They could be below you or above you. The only way to tell the
difference between a loose slab and a firm one is by hopping (UP button). Hop and all loose slabs
will shake, giving them away. You can run across loose slabs, but remain idle for too long and
you fall down with the slab.
First appearance: Level 1
Found in: Throughout the entire game
Classification: Cheap materials
Pits........... Ah, the classic fall of doom. Who hasn't seen one of these? These pits are incredibly deep,
and falling into them forces you to restart the level.
First appearance: Level 1
Found in: Throughout the entire game
Classification: Palace design errors
Spikes......... These spikes have sensors that seem pretty advanced for ancient Persia. They react instantly to any
life form within its sensor range. If you fall on one of these, you can join Barnum & Bailey's Circus
as "The Amazing Human Pincushion". You'll normally find these at the bottom of ledges or pits,
waiting for any foolish being to fall, but are sometimes placed along the floor. To get across these,
take step by step, or if you think you can, run and jump over them. If you try to run straight,
Prince will trip and PSSIOK! - Ouch. You can do short runs across ground-level spikes,
but you can never run directly across them.
First appearance: Level 1
Found in: Throughout the entire game
Classification: Evil stuff
Cutters........ Interesting. A pair of evil-looking blades that snap shut and open again at intervals.
If you have bad timing, step in one of these and... Well, let's just say all the king's horses
and all the king's men (not to mention surgeons) couldn't put Prince together again.
The intervals are slower when there is a guard around and become slightly faster when the guard dies.
First appearance: Level 3
Found in: Level 3, Level 4, Level 5, Level 7, Level 8, Level 9
Classification: Evil stuff
THANK YOU FOR VISITING